![]() ![]() Once the download is complete, the library assets remain permanently available. The assets are saved in \Documents\V-Ray Material Library\ on Windows or ~/Library/Application Support/ChaosGroup/V-Ray Material Library on macOS. Note that you need about 8.5 GB of free disk space to download it. Click Yes.The first time you open the left panel of the Asset Editor after installing V-Ray for Revit, you will be presented with the option to download the Preset Material Library. In the Material/Map Browser panel, right-click the library file entry and choose Close Material Library.ģds Max asks if you want to save changes to the library.The material becomes part of the library as well. Also in the Material/Map Browser, drag the material from the Scene Materials group to the entry for the library file.(Alternatively, create a new library see the following procedure.)ģds Max opens a file dialog so you can choose the library (MAT file) where you will save the material.Īfter you choose a library, that library appears in the Material/Map Browser panel. In the Slate Material Editor, right-click the Material/Map Browser and choose Open Material Library.You can add your material to this library, or create your own libraries. The file 3dsmax.mat is the default library. ![]() ![]() Some libraries are provided in the \materiallibraries subdirectory of the 3ds Max root directory. You can also save a material by putting it into a material library. While a material is applied to an object, it is part of the scene, and is saved with the scene. ![]()
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